FaceTweak / Help

FaceTweak guides

How to fix a performance in DaVinci Resolve, from your first slider to the finer controls. The guides start simple and add one idea at a time, so read them in order and stop when your shot looks right.

A Premiere Pro version of FaceTweak is coming soon. These guides cover DaVinci Resolve, and Premiere Pro guides will follow at release.

Start here

Read these before your first shot. After that, most shots need nothing more than Adjusting a face.

  1. 00Licensing and consent

    How the trial and your license work, why FaceTweak asks for consent, and keeping a release form with your project.

  2. 01Getting started

    Install FaceTweak, add it to a clip and approve your footage.

  3. 02Adjusting a face

    The everyday workflow: move a few sliders, keyframe the change, render.

When a shot needs more

Reach for these when a corrected face flickers, when only part of the face should change, or when you're working on a big close-up. They're in order: each builds on the one before.

  1. 03Smoothing over time

    Calm the flicker and wobble that can show up when the shot plays.

  2. 04Keyframe Stabilizer

    Hold the edit steady through still moments by building it from a few chosen frames.

  3. 05Masking

    Choose which parts of the face FaceTweak may change, and which it must leave alone.

  4. 06Close-ups and 4K

    How FaceTweak keeps real skin texture on faces bigger than 512 pixels.

Reference

Settings you'll rarely change, fixes for common problems, and a list of every control.

  1. 07Faces, presets and settings

    Pick the right person, save setups, tune speed and match your project's colour.

  2. 08Troubleshooting

    What to check when something doesn't look or behave right.

  3. 09Control index

    Every control in the Inspector, what it does and where it's explained.

One idea worth knowing first

FaceTweak works on a square around the face. Inside that square, it redraws the face with your changes, then blends it back into your shot. Everything outside stays exactly as it was.

The redrawing happens at 512 × 512 pixels. When the face square in your footage is that size or smaller, which covers most medium and wide shots, the basic workflow is all you need. Bigger faces, such as close-ups in 4K, get extra treatment to keep the real skin texture. FaceTweak switches that on by itself, and Close-ups and 4K explains it.

The face square is a little more than twice as wide as the face itself.